Fighting

Linear Motion Battle System
This may be the battle system that i may be using for the game as it closly resembles mugen engine but will see

what im thinking
-but this is going to take time and effort to learn the system,
 * Try to make my own battle system that acts like the mugen engine
 * I've been looking at other battle systems that are Similar but will see

i want the game have the RPG feeling but when it comes to fighting i what it to feel like a mugen game as it will allow for better fighting scene, rather than click on the command attack and then it slices the enemy

Mugen
Why i want something like this in the game, well it lets you do in game transformations, super attacks and many other features that are great for this type of game.

What this Battle System Would Allow
being able to challenge somebody to a battle and fighting them Making your character look unique from others and being able to create you own story
 * Fun Multiplayer Battles
 * Having Your own Battle Sprites